Why software?
My background is in software engineering. As a software engineer, I enjoy solving challenging problems and providing easy-to-use solutions for different tasks. Over the years, there have been many developments in technology such as augmented reality (AR), virtual reality (VR) and machine learning. I love doing software development as there’s huge potential in this area.
What’s the trickiest problem you’ve solved?
During the development of AiHear, the trickiest problem was the design and implementation of the acoustic algorithm. Because my background is in software engineering, I don’t quite understand how acoustics work. Over time, I’ve learnt much more about acoustics and how I could bring it to life through software engineering.
What do you do outside of work that helps fuel your creativity and commitment to software?
I love playing video games and a hobby is to make video games. I would like to use the skills that I’ve picked up at work to design and implement my own game. This also helps me develop my software skills, as I learn different techniques, to help me do better at in my current role.
What engineer has taught you the most?
Tim (Tim Beresford) is a great mentor to me as he taught me most of the acoustic knowledge I now have. During the development of AiHear, I often had questions about acoustics and Tim would explain them thoroughly to help me understand.
What professional relationships do you value the most?
The acoustics team. They often suggest useful advice to make the app better and helps me test different features.
What does Making Spaces Work mean to you?
I think Making Spaces Work means making best use of a space to provide an accessible and comfortable environment. AiHear is an acoustic simulation tool that lets users hear what would happen if they put different treatments onto the room. As such, a client can make better decisions for their space.